How to Play / Controls

  • Space → Jump

  • Avoid obstacles → Hitting obstacles ends the run

  • Automatic movement → Player moves forward continuously

Game Overview
An endless runner prototype where the player jumps over obstacles while the environment scrolls continuously to create the illusion of movement.

Technical Summary
I implemented physics-based jumping using Rigidbody.AddForce with appropriate ForceMode selection and customized gravity for responsive gameplay. The background repeats seamlessly using collider-based position checks.

The prototype includes animation state transitions through the Animator Controller, particle effects for impact feedback, and audio integration managed directly from code.

Skills demonstrated:
Physics systems, animation controllers, force modes, gravity tuning, audio integration, particle systems.

Published 23 days ago
StatusPrototype
PlatformsHTML5
AuthorWeirdothen
Made withUnity

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