Endless Runner Physics, Animation & Audio Prototype
How to Play / Controls
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Space → Jump
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Avoid obstacles → Hitting obstacles ends the run
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Automatic movement → Player moves forward continuously
Game Overview
An endless runner prototype where the player jumps over obstacles while the environment scrolls continuously to create the illusion of movement.
Technical Summary
I implemented physics-based jumping using Rigidbody.AddForce with appropriate ForceMode selection and customized gravity for responsive gameplay. The background repeats seamlessly using collider-based position checks.
The prototype includes animation state transitions through the Animator Controller, particle effects for impact feedback, and audio integration managed directly from code.
Skills demonstrated:
Physics systems, animation controllers, force modes, gravity tuning, audio integration, particle systems.
| Published | 23 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Weirdothen |
| Made with | Unity |


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